I do hear it’s possible but it sure felt impossible making really mechanical type creations. I learnt some neat things with more complicated masking via ‘poly groups’ but the workflow seems counter intuitive. Intuitive workflows for me allow me to go back and forth without making unchangeable updates. Matter of fact, these damned things caused some frustration…..
(I don’t know why posted that, it looks like a red face, actually that’s my face when I worked on some different workflows)
(it’s an organic approach to something hard-bodied….)
And finally! Some cool editing techniques, which are impossible to edit. wow….
Hey Everyone!
I recorded a whopping 1:25 hours of 100% commentaried Matt Vogt Painting Process. I would like to do these more and more. Yesterday night is when this took place. Now please note what you’ll witness is an artist warming up from a day or two painting break. It’s like training a muscle (not speaking from experience) but we achieved some interesting results despite staring art making doom directly in the face. Yes.
This is the part of the video that was intentionally depicted to show how an artist can get his butt kicked by his own work:
(it was getting shaky in there) And this?
The result:
[flashvideo file=”http://mattvogt.com/media/CrowSeparation.flv” /]Topics include:
- Composition
- Color Picking
- ‘Sweet Tweaks’ to keep the flow going and never give up (seen middle image?)
- Using layer adjustments to our advantage
- A layered, yet committed (backward) approach
Rooting up the past again, this was around 2004-2005 in which friend, Isaac Mulgrew and I co-created the seed of an episodic comedy series titled Heroes. Two heroes, one a roided rage and the other a genius Telekinestor.
*Warning* It’s never past the “animatic stage” meaning there will be missing audio, storyboards appearing instead of footage, and the all time production’s favorite – changing to temporary character builds….
This was to be the first of many episodes, the first glimpse of our living characters and their routines. Looking back it’s super cliché but that’s what made us laugh. Enjoy!
Made by our team of independent learners, aka Twisted CG, under Bill Henderson – 2005
I co-contributed character animation excellence along side Isaac Mulgrew.
We even had an original score composed for it too! Ah – the golden years!
To support my artistic endevours please donate your creative production needs to Vogt Visuals = “Your Wish, Our Design” !
I’ve been working independently for a couple months now and things are positively picking up! I decided to create the brand and go big! The variety of clients, businesses, subject matter and challenges provides the stimulus, and financial fruits kids go for.
Please check out the rapidly expanding portfolio and tell all your friends!
Love,
Matt